By Michael Labriola
Adobe Flex: education from the Source is the best-selling and such a lot depended on source for studying approximately Adobe Flex. Written through a staff of authors with functional adventure as specialists, mentors and builders of courseware, this book/CD makes use of project-based tutorials, and is designed to coach starting Flex builders the main points of establishing and architecting real-world wealthy net purposes utilizing Flash Builder incorporating MXML and ActionScript 3.0. The ebook encompasses a CD that includes the entire documents utilized in the teachings, plus accomplished initiatives for comparability. This most recent version contains entire assurance of latest Flex 4.5 positive aspects, akin to new improvements to the Spark structure and part set. it's going to additionally help you make the most of the advancements to middle Flex infrastructure for giant program improvement.
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Extra info for Adobe Flex 4.5 Fundamentals: Training from the Source
In Flash Builder, the sections displaying content are called views. 8 Reopen the Package Explorer by choosing Window > Show View > Package Explorer. There are many views; in fact, if you choose Window > Show View > Other, you’ll see a window listing all the views. 25 26 Lesson 2: Getting Started 9 Click the Open Perspective button just above the top right of the editor, and choose the Flash Debug perspective. Once it’s saved, you can switch to that perspective from the Open Perspective menu at any time.
8 Reopen the Package Explorer by choosing Window > Show View > Package Explorer. There are many views; in fact, if you choose Window > Show View > Other, you’ll see a window listing all the views. 25 26 Lesson 2: Getting Started 9 Click the Open Perspective button just above the top right of the editor, and choose the Flash Debug perspective. Once it’s saved, you can switch to that perspective from the Open Perspective menu at any time. 10 Return to the Flash perspective by clicking the Flash perspective button.
This view also has buttons to continue running the application, to stop debugging, and to step into the code, step over a line in the code, or return to the place that called the current function. You will explore these views and buttons in the next few steps. Exploring the Flash Builder Debugger 9 In the Debug view, click the Step Into button, which will move control to the button_clickHandler() method. Since you have not yet executed the line of code that instantiates and sets the values of those variables, they currently have a value of undefined.